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  • which---side -
    ... from Newcastle's Ouseburn Valley, digital and acoustic sounds. The lyrics have been reduced...
  • ... immaterial production in a virtual world, and if and how this can be transferred into an...
  • ... very basic yet seemingly natural forms of artificially intelligent environments. rAndoms’... in Mayfair. Exhibiting both ‘Swarm Light’ and ‘Self Portrait‘, the show lays the ground for a...
  • inhabited geometry -
    ... that aims to define, architecturally and imaginarily, the idea of home. As an...
  • one minute
    ... of a little girl becomes the starting point for linking the lives of three women... for linking the lives of three women and two men. It is the case by Inspector Gary...
  • CHAMBERS - video
    "CHAMBERS" is Stenger's second movie in the Virtual Reality TRILOGY, programmed in web-based VRML, it was also conceived for immersion. Narrative, recurrence, timelessness, all 3 aspects of time are at play, in this emotional progression through
  • Radius
    ... display turns the piece into a tangible part of the architecture of the space. The... Commissioned by Candy & Candy for Home House, London / UK ‘Radius’ is a sound-reactive media...
  • DYNASTY - video
    "DYNASTY" is Stenger's third Virtual Reality movie, programmed for web-based VRML, but also conceived for immersion. Synopsis: A child again, you encounter ancestors from a remote past, who welcome you to your Dynasty. Together you will reach
  • Amplitude
    ... concentrates once more on the direct and physical relationship between the viewer and...
  • ETERNAL SHELVES -
    ... work programmed in early VRML 1.0, silent and un-animated. 3D words expressing the most...