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Cube
1982
An augmented reality apparatus allowed the visitors, when looking through its optical window, to see a rotating computer-generated wire frame cube positioned in the real space of the museum. Further developement of this technology allowed stereo-
VR/RV
1993
VR/RV: a Recreational Vehicle in Virtual Reality is an interactive virtual reality environment. On a drive in a recreational vehicle (RV) through a virtual reality (VR) theme park, VR/RV explores the displacement and disembodiment of a technological
Alembic
1997
..."Linking
art
, science, spirituality and technology, this interactive installation...
Inherent Rights, Vision Rights
1992
... Rights, Vision Rights" the p
art
icipant explores a sacred ceremony in...
Apparitions
1994
-
1994
... at the UCSD University
Art
Gallery, and a computer generated...
Menagerie
1993
The goal of this effort is to demonstrate one of the first fully immersive Virtual Environment installations that is inhabited by virtual characters and presences specially designed to respond to and interact with its users. This experience allows a
Virtual Orchestra
1997
-
1997
"In a room with large-screen walls, where animated virtual players hold different musical instruments, the visitor, wearing data gloves, conducts a musical performance, leading the tempo with one hand and, with the other, directing aspects of the
Global Interior Project
1997
...lobal Interior Project" is an experimental
art
work using digital networking...
Nuzzle Afar
1998
-
1998
...Nuzzle" is a shared 3D virtual environment
art
work, using digital networking...
Chromatophoria
Jaron Lanier, the musician and scientist who coined the term "Virtual Reality" brings the two worlds of his life, music and technology, together in a revolutionary new form of live performance. Jaron's group, Chromatophoria, combines deep use
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