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Art Impact, Collective Retinal Memory
2000
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2000
Art Impact, Collective Retinal Memory includes several parallel subject matters. The exposition La Beauté en Avignon ('Beauty in Avignon') constitutes the works material. The public online or in the Pompidou Centre can actually see some
Petit Mal
1989
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1993
Although much work has been done in the field of screen-based interactive art, the mode of interaction in these works is confined by the very existence of image material on a screen, the so called "graphical user interface". I am particularly
The Visitor: Living by Numbers
2001
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2001
video
Inspired by Pier-Paolo Passolini's 1969 film Theorema and by a dream Courchesne's daughter had when she was 10 years old. In the installation, visitors are planted somewhere in the Japanese countryside. From there they will try to make a
Five Into One
1991
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1991
video
Five into one est l'une des premières oeuvres en « réalité virtuelle ». Le principe en est de construire une image tridimensionnelle globale, virtuelle, c'est-à-dire exclusivement calculée et mise en mémoire dans un ordinateur.
Topshot Helmet
2007
Apparatus for seeing your self from above In computergames you can see your game character from different perspectives. In the first parts of the game GTA (Grand Theft Auto) you lead your character from the bird’s eye view from above. In real
Infiltrate
2003
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2003
In the center of the room, on a riser approximately 5 feet tall, a square fish tank, bare, approx 2x3x4 feet, spotlit from above. Inside swim 6 fat koi fish, one gold, the others white On one wall the video projector displays a computer animated
Between the words
1995
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1995
This installation constitutes a specific modality of remote communication between two persons where facial expression and hand gestures are its essential agencies. Two people face each other through an opening in a wall where an optical system
Little Sister
2000
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2000
"Little Sister" combines the potential suspense of live web cam images with closed circuit television and global surveillance camera sequences, based on over twenty online links to webcams worldwide, observing private and public locations. They
Spectropia
1999
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2002
A work in progress , is an evening-length interactive media performance performed by two players with the the participation of audience members. Spectropia can also be presented as an interactive installation for two viewers at museums, festivals
Lorna
1979
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1982
video
LORNA 1979-1983 A.D. A.D. "A precondition to video is that it does not talk back. It absorbs, rather than reflects." Preliminary Notes, 1981 While video was like a reflection that did not talk back, interactive works were like a trick, two
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