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  • I like Frank -
    In March 2004 Blast Theory premiered the world's first 3G mixed reality game, I Like Frank in Adelaide, at the Adelaide Fringe. I Like Frank took place online at www.ilikefrank.com and on the streets using 3G phones. Players in the real
  • Can you see me now? -
    Can You See Me Now?draws upon the near ubiquity of handheld electronic devices in many developed countries. Blast Theory are fascinated by the penetration of the mobile phone into the hands of poorer users, rural users, teenagers and other
  • Upon the invitation of the Lindisfarne Association and the Cathedral Church of St. John the Divine in New York City, a concert of audiovisual mathematics/music took place in the Cathedral Church on 17 October, 1992, at about eight o'clock in
  • in cooperation with Mathias Fuchs --- This game is about finding your identity (if you have got one), to change your identity, to steal or borrow another person's identity or to destroy identities. What is an identity? It is the idea that
  • NANO Mandala -
    The Nanomandala is an installation by media artist Victoria Vesna, in collaboration with nanoscience pioneer James Gimzewski. The installation consists of a video projected onto a disk of sand, 8 feet in diameter. Visitors can touch the sand as
  • This interactive video installation is a collaboration between myself and Camille Turner. This mediawork is an exploration of the sex, beauty and racial myths which are encountered by a young black Canadian woman and the various conflicting message
  • sexBot is an exploration into the nature of technologically mediated encounters. It seems the more alienating a communication technology; the more its users are able to project their own erotic fantasies onto their experience. Using voice
  • Paris VideoPlan -
    Paris VideoPlan was commissioned by the RATP (Paris Metro) to map the Madeleine district of Paris from the point-of-view of walking down the sidewalk. It was filmed with a stop-frame 35mm camera mounted on an electric cart, filming one frame every 2
  • THE MEDUSA PROJECT (AUTOBIOGRAPHY) refers to the relationship between women and power as depicted in both ancient mythology, and in postmodern culture. It represents my attempt to directly merge personal history and influences into the production of
  • During a guest residency at the Art Center College of Design, Pasadena, I assigned my students the task of making a wall-size mural entirely from standard video. They understood that the camera had to be on a tripod in the exact same location, and