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  • bug[lab]02 -
    The installation gathers a group of 10 robotic dogs in which some punctual and random bugs emerge (this is almost a pleonasm) in order to ironically illustrate the potential consequences of some functional problems in the system. It consists of
  • dog[lab]01 -
    In this experimental space, seven little chimerical robots are evolving, some animals which have the general morphology of a dog but some have bovine coats provided with horns (mad cow disease?), pork skin (xenotransplantation? unless it’s a cross
  • Nemo, the robotic fish, is swimming imperturbably in the screen, which is his fish tank as well. The robotic cat is sitting in front of the screen and he is watching it as he was looking at a real fish swimming in a real tank. Time to time he
  • comprises five video projections which atmospherically depict and re-interpret our habitat. In the exhibition space five projections are set up like a landscape. Each of these projections represents one aspect of the manifestation of nature as
  • Greenhouse Converter -
    The greenhouse converter is an apparatus for algae, water fleas and people. Water from a fountain, enriched with atmospheric gases, especially carbon dioxide, is pumped from beneath via an air supply into an aquarium. This feeds an algal culture
  • Fernfühler beleben den öffentlichen Raum und bringen Gestalt und Gestaltung in das Bewusstein der Öffentlichkeit. Fernfühler können auch spielen, da sie mit anderen Fernfühlern verbunden sind und diese (bzw. die Menschen, die auf ihnen sitzen) in
  • 598 -
    In der Arbeit “598″ nehmen wir mit einer Software eine urtümliche Landschaft wahr, ohne unser Wissen oder unsere interpretatorischen Fähigkeiten zu benutzen. Wir wollen quasi vor unserem inneren Auge eine Art Landschaft des wahrgenommenen Bildes
  • The Visual Orchestra -
    The Visual Orchestra (2006/2007, 2 minutes, digital animation with original soundtrack) Using color and form, an original music score comes to life. The Visual Orchestra explores relationships between audio rhythms and visual rhythms through the
  • Visit-US (2005, 1 minute, digital animation) Visit-US explores the ways in which national border controls have been updated and expanded through the use of digital technology and electronic surveillance. The transition from an emphasis on physical
  • Cubey 1.0 (2008, interactive digital art installation) Cubey 1.0 is an interactive digital art installation that explores audio-visual and spatial relationships. With its embedded sensors, Cubey 1.0 enables users to compose dynamic audio-visual