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  • Radius
    Commissioned by Candy & Candy for Home House,
    London / UK
    ‘Radius’ is a sound-reactive media installation that plays with the
    light emitted by spatial arrays of light sources. Where a commonly
    flat arrangement of LEDs would be conceived as a...
  • Amplitude
    AMPLITUDE
    Commissioned by Design Miami for the Fendi
    flagship store / Rome 2010
    Conceived as further experimental research into the principles of
    the Radius installation, Amplitue concentrates once more on the
    direct and physical relationship...
  • Mirrors
    MIRRORS
    Commissioned by Artwise Curators for REGUS HQ,
    Berkeley Square, London / 2009
    ‘Mirrors’ in London’s Bruton Street is rAndom’s first permanent
    installation in the UK and has been completed in early April 2009.
    Evolving from the ‘Audience’...
  • YOU FADE TO LIGHT
    Commissioned by Philips Royal Electronics /
    Milan 2009
    ‘You Fade To Light’ is is an interactive media installation that
    provokes a kinesthetic dialogue between the viewer and their very
    own mirror image. The work encourages the...
  • Pixelroller -
    PIXELROLLER
    VARIOUS PROTOTYPES 2005-2010
    PixelRollers do exactly what their name suggests. They are
    performance tools for rapidly applying any pixel based graphics
    (user-generated content from the internet, your phone, a dedicated
    camera, etc)...
  • PIXELSHADE (I & II) -
    PIXELSHADE (I & II)
    The ‘PixelShades’ are part of a series of projects that were
    developed for the occasion of showing with Ingo Maurer in Milan &
    New York in 2006 and 2007. They are designed to print out any
    digital information (images, graphics...
  • Electronic technology and surveillance have added a digital dimension to Foucauldian panopticism and expanded the ways in which nations can continually monitor and control visitors’ entry through their borders. This instantaneous access to massive...
  • ANGELS - video
    The First Immersive Virtual Reality Movie. "ANGELS" was conceived at MIT & developed at the Hitlab in Seattle. It was completed in December 1991 and recorded on video in January 1992. This revolutionary movie was programmed for the 3 senses: visual,...
  • CHAMBERS - video
    "CHAMBERS" is Stenger's second movie in the Virtual Reality TRILOGY, programmed in web-based VRML, it was also conceived for immersion. Narrative, recurrence, timelessness, all 3 aspects of time are at play, in this emotional progression through the...
  • DYNASTY - video
    "DYNASTY" is Stenger's third Virtual Reality movie, programmed for web-based VRML, but also conceived for immersion.

    Synopsis:
    A child again, you encounter ancestors from a remote past, who welcome you to your Dynasty.
    Together you will reach a...