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Visit-US
2005
video
Visit-US (2005, 1 minute, digital animation) Visit-US explores the ways in which national border controls have been updated and expanded through the use of digital technology and electronic surveillance. The transition from an emphasis on physical
Cubey 1.0
2008
video
Cubey 1.0 (2008, interactive digital art installation) Cubey 1.0 is an interactive digital art installation that explores audio-visual and spatial relationships. With its embedded sensors, Cubey 1.0 enables users to compose dynamic audio-visual
Light Sounds Live!
2008
video
Light Sounds Live! (2008, live digital media audio-visual performance) David R. Burns uses his imagination and custom digital performance technology to create Light Sounds Live!, a live interactive performance. Using projected color and light, Burns
Visual Orchestra
2001
video
Visual Orchestra (2001, real-time interactive digital installation) Visual Orchestra is a real-time interactive digital installation piece that provides a platform for investigating the synthesis of musical rhythms with visual rhythms. The
Real Snail Mail
2009
New Chinese Snails A Real Snail Mail™ live enclosure is on show in the exhibition Stadt am Rande at the Today Art Museum, Beijing. The new Chinese recruits Wang, Ming Mei, Cheung, Tao, Manchu, Sheng Li, Shu Fang, MIng Yue, Fei Yen & Genji are
Lost Calls of Cloud Mountain Whirligigs
2010
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2010
E-volve Wolf Lieser opened a new gallery [DAM]Cologne on the 24th April 2010. boredomresearch are exhibiting their computational systems Lost Calls of Cloud Mountain Whirligigs in the first exhibition ‘E-volve’ at the gallery. Lost Calls of Cloud
FOIB version II (2007)
2007
click on the base of the tree to write a message type a message in the text box click outside text box to store message in ribbon discard a message in the text box by clicking on the close button in the top left corner place ribbon on an empty
Wish
2007
created by boredomresearch, July 2007 collection of Computer Fine Arts (Edition No 2) The eastern myth says if your wish hangs in the tree it will come true. Try your luck submit a wish
skyrail
2006
Have fun creating your own weird and wonderful machines: click & drag the centre of the component to change size & location. click the 'go' button to watch your machine's mechanics in action, leaving its own trail. click the 'build' button
Level Head
2007
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2007
levelHead is a spatial memory game by Julian Oliver. levelHead uses a hand-held solid-plastic cube as its only interface. On-screen it appears each face of the cube contains a little room, each of which are logically connected by doors. In one
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