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  • ZOONE -
    Media environment Shown at Amerlinghaus Vienna (A) in the context of the "Computerkulturtage" When the elephant falls from the tree, the ants die. Zoone- zone, zoo Computer images quickly animate a composition scheme with rhythm changes- Screen 1
  • One of the first dance and media performances designed for a fulldome virtual reality environment. An immersive visual and sound environment, paired with epicurean pleasures and the contemplation of a dance performance. Architectural skies and
  • Sleeping Bed -
    In our society sleep and wake rhythm is to a large extent influenced by work schedules. People should go to bed at a certain time, the period spent asleep should be held on a quiet place at night. Sleep research is concentrated on the biological act
  • The sculptures “reconfigure(d) – object 1 and 2” are part of a series of kinetic objects dealing with elusive states of consciousness and the translation of brain activity measurements into rhythms. With this body of work I am studying the
  • sentient (being) -
    We live in the age of the quantified self. Physiological data is recorded over periods of time, and its evaluation and interpretation is carried out with the help of machines. Electroencephalography and imaging methods are used to measure patterns
  • One of the first dance and media performances designed for a fulldome virtual reality environment. An immersive visual and sound environment, paired with epicurean pleasures and the contemplation of a dance performance. Architectural skies and
  • In the video Making of Eve Clone I, I looked back and represented the process of me creating Eve Clone and the evolution of her body in each period. From the original drafting of Eve Clone, which recorded my inspiration of drawings, to using
  • acrylic paint on plexiglass, UV light reflector dim: 105 x 180 cm (each, series of 7) Photo by: Boštjan Pucelj, Archive Gallery Krško; DK / Archive KIBLA A series of images on Plexiglas shows a selection of two-dimensional diagrams of skyrmion
  • #1 Vortex #2 Torus #3 Skyrmion Lattice #4 Skyrmion Collapse #5 Cross (B=16 Skyrmion) #6 Spiral (cross-section of horizontal vortex) kinetic light objects (series of 6) plexiglass, LED reflectors, turntables variable dimensions, diameter: 60 cm,
  • 6,54’ video, 3D modeling, 3D animation The video combines abstract video recordings of light-kinetic sculptures in motion together 3D simulations of them. This interplay of digitally simulated and analogue visual effects creates a topology of hybrid