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Eye of Nagaur
2008
The Fort of the Hooded Cobra, Ahhichatragarh, is located at Nagaur, 135 km northeast of Jodhpur. A rich history and distinctive Rajput-Mughal architecture give it a special importance among India's heritage sites. Eye of Nagaur consists of twenty
The pavillion of post-contempary curating: +MUPCA
2009
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2009
Museum of Post-Contemporary Art (MuPCA) in The Dump Paris est une ville qui semble croire à un déterminisme calendaire qui affecterait l’histoire de l’art et plus encore l’architecture de sa conservation. Orsay: un musée du XIXe siècle, le Centre
Satellite Contact
2004
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2005
Satellite Contact is a two-screen video portrait of the British National Archives (formerly known as the Public Records Office). Satellite Contact never touches the ground: it takes the viewer on an hour-long roller-coaster ride through the guts of
Syracuse Tree
2013
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2013
In this piece, while observing the effects of new technology, Olga Kisseleva has singled out the conditioning of behaviour at the heart of complex systems on the local as well as the global scale. Her interventions, which are strictly related to
Memory Theatre VR
1997
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1997
video
Memory Theater VR is an example of a virtual museum that embodies original architectural, interface and visualization strategies that converge the experience of real and virtual formations. The installation itself is set inside a cylindrical space,
The Connection Machines CM-1 and CM-2
1986
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1987
The Connection Machine was the first commercial computer designed expressly to work on simulating intelligence and life. A massively parallel supercomputer with 65,536 processors, it was the brainchild of Danny Hillis, conceived while he was a
Home Transfer
1999
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2000
HOME TRANSFER looks at the relationship between home, architecture and new technologies. The interactive and participatory ‘net-art’ work unfolds via a menu composed of three 'chapters': Guest, Host, and Parasite. The work explores changing notions
n0time
2000
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2001
Computer technology promised to save us time and provide a renewed sense of community. Instead we are collectively suffering from information overflow and lack of time, and we have to reconsider the established notions of "community". When thinking
Advent
1995
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1998
Advent is an interactive journey into the 25 days preceding the birth of something messianic. The journey is set in and around the shoreline of a mythic river and takes the form of a fictional personal diary. At the heart of the piece is an advent
spectraII
2002
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2006
The installation relies on the intersection of sound and architecture and continues Ikeda's interest in phenomena - be they light, tone or sound - and how they materialise and manifest themselves in the world. The piece is built as a narrow,
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