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  • CURATORIAL STATEMENT CODeDOC takes a reverse look at 'software art' projects by focusing on and comparing the 'back end' of the code that drives the artwork's 'front end'—the result of the code, be it visuals or a more abstract communication
  • ENERGY PASSAGES 2004 Energy Passages transforms the ordinary into something extraordinary. The daily newspaper becomes a poetic audio-visual field of keywords flowing through urban space. The installation is designed to make visitors think about how
  • ISEA, International Symposium on Electronic Arts is the major academic event on Media Art, research and creation. Value of Values is an invited artwork curated by Art Center Nabi for the Lux Aeterna Exhibition. “Value of Values (VoV) is a
  • Suspension
    Contemporary spaces are dynamic combinations of the real and the virtual. They are accessed, ordered, and navigated under the conditions of various online and offline protocols. These protocols include computer formats and settings, social codes and
  • facade presents the emotional real time state of the city of Trondheim is by using live data, and CCTV images to represent the Nova Building as a living breathing entity. NOVA FAÇADE. CICIOGNON SQUARE, TRONDHEIM This proposal has won the Nova
  • Notes for Sleepers Guts Seaman/Forsythe Exchange over the pacific (weave of the airline trajectory) 26 / 09 / 95 (part 2) just sitting here in sydney - 9 / 10 / 95 (part 3) Part 3 a attraction / architecture / association / algorithm / arresting /
  • NAKED EYE
    Intangible Images Brigitte Felderer: Naked Eye, an installation by Sylvia Eckermann With her installation at Kunstraum Bernsteiner Sylvia Eckermann addresses the presentation of the "white cube" by subverting the boundaries between tableaux vivants
  • Phototropy - video
    "Phototropy" is a biological expression describing the force, that keeps organisms or organs, like for example bacteria or plants, following the light, in order to get nutrition and hence, to survive. The interactive computer installation
  • This installation entitled There's no simulation like home is the culmination of artistic telematic research since 1992. The exterior of the installation resembles the back of a plasterboard stage set, or as if the bricks of a house had been
  • MURMURING FIELDS – WALK-IN SOUND SPACE 1997–1999 As part of the EU funded eRENA Project (Electronic Arenas for Art, Culture Entertainment), Fleischmann und Strauss and the MARS lab created Murmuring Fields (1997-99), a sequel to Home of the Brain,