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Dreams Grrrls
1996
-
1999
..."Dream Grrrls is a real-time interactive CAVETM virtual
art
environment created by M. Dolinsky and Grit Sehmisch. Dream Grrrls invites you to...
Blue Window Pane II
1998
-
2000
..."Blue Window Pane is a CAVE virtual reality
art
experience that includes
net
working, live video, and sound activated graphics. P
art
icipants... "Blue Window Pane is a CAVE virtual reality
art
experience that includes
net
working, live video, and sound activated graphics. P
art
icipants...
Menagerie
1993
The goal of this effort is to demonstrate one of the first fully immersive Virtual Environment installations that is inhabited by virtual characters and presences specially designed to respond to and interact with its users. This experience allows a
Virtual Orchestra
1997
-
1997
... rule-based agents for players' behavior, neural
net
works for response to the conductor, physical instrument modeling...
Global Interior Project
1997
..."Global Interior Project" is an experimental
art
work using digital
net
working technology for realizing
Net
worked Multi-User Virtual Environment... "Global Interior Project" is an experimental
art
work using digital
net
working technology for realizing
Net
worked Multi-User Virtual Environment...
Nuzzle Afar
1998
-
1998
..."Nuzzle" is a shared 3D virtual environment
art
work, using digital
net
working technology. It realizes a new type of communication space where... "Nuzzle" is a shared 3D virtual environment
art
work, using digital
net
working technology. It realizes a new type of communication space where...
Chromatophoria
Jaron Lanier, the musician and scientist who coined the term "Virtual Reality" brings the two worlds of his life, music and technology, together in a revolutionary new form of live performance. Jaron's group, Chromatophoria, combines deep use
The Adding Machine
1995
-
1995
... possible in a live theatre milieu. 1.4M QT of Adding Machi
neT
he script chosen for this audacious experimental production was... foretold computers not as a dehumanizing force, but as an
art
istic medium, the production company sought to simultaneously...
Tesla Electric
1998
-
1998
... of special 3-D "sunglasses". Thanks to the generous support of
Art
ifice Inc. we created computer models for each scene with the aid...
Wings
1996
-
1996
... the actors. The script chosen for the experiment was Wings by
Art
hur Kopit. By equipping the audience with i-glasses! we sought to...
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