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  • Eternal Summer -
    "Eternal Summer" is a site-specific, 4 screen installation commissioned for the waiting room of the Ebner, Stolz & Partners corporate office at the Kronencarre building in Stuttgart, Germany. The concept of the installation in the waiting room
  • Landscape One -
    Four walls of a space are "painted", with video projectors, into a single photo realistic 360º landscape representing a public garden. The space, set in Montreal's Mont-Royal Parc, is being visited by real and virtual characters. If the
  • Universal Translator -
    Universal Translator is an interactive sound and video work focussed on the sound hardware of the human body. The interface for this work is a microphone with a micro video camera embedded in its head so that the camera looks directly at the
  • Mental imMigration is a collective networked environment which allows on a playful level experiental approaches to new forms of global teleworking. This work requires from teleworkers a mental, immaterial migration in another cultural logic. This
  • Fall Again, Fall Better is an installation constituted by two elements: a projection screen or a large LCD monitor, displaying computer-generated content in anaglyphic red/green 3-D, and the user interface, which is a handle from an urban subway
  • I like Frank -
    ... city, opening location specific photos of the city. One photo revealed...
  • This project was a conceptual plan made as a contribution to the exhibition Seamless Media. It describes a networked installation that develops the technological and aesthetic strategies first explored in Televirtual Chit Chat (1993) and
  • Light Folds Craig Tattersall and Bill Seaman The Seaman and the Tattered Sail Available as a digital Release: https://facture.bandcamp.com/album/light-folds-2 The audio process Light Folds by The Seaman and The Tattered Sail is a collaboration
  • Mutatis mutandis -
    "Mutatis mutandis" is an interactive computerised installation. It’s hypermedia project realised from digitalized video images and sounds. It addresses issues concerning poetry and philosophy, and explores the language of interact ivity in the
  • In her VR piece, The Parallel Dimension, Teresa Wennberg based her work concept on a realistic form language combined with highly sophisticated texture maps. There is a clear relation to her earlier works in 2- and 3-dimensional computer animation