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The Piano and the Stairs
2005
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2005
video
I made this video back in 2005 for the S3 Project (Sights and Sounds of Science), organized by the Materials Research Center of the University of Chicago. I combined some video shot inside the old building of the James Frank Institute, with
Crave
2006
-
2009
video
I participated in the design and implementation of the live digital projections in the theater play “Crave”, using the software Moldeo. The first season of the play was at El Lavapiés Theater, Buenos Aires, between May 20 and December 9, 2006, and
Biopsia
2008
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2008
video
This piece is a kinetic sculpture consisting in a disc where a drop of colored water falls from the ceiling at regular intervals. An animation of a clockwork mechanism, revolving around the color stains, is projected onto the disc. It was part of
Instant Places
2002
Instant Places is a software fiction that creates a networked formed ad hoc to connect dispersed data places. These data places can stretch over multiple computers and also multiple network systems. They are not bound by geography, time and space.
Streaming Conscience
2002
video
Streaming Conscience was created to celebrate Amnesty International’s 40th anniversary. The project enabled the entire content of the Amnesty International website to be presented in a vivid, animated and ever changing stream of information which
4 Stories With a Twist
2004
Four Stories with a Twist is an algorithmically generated ‘music video’ with an original music score and script. The script is based on Albert Camus’ The Stranger and takes place in contemporary Paris. The music was written for a jazz ensemble and
Telar calchaquí
2008
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2008
video
This piece is part a sculptural object, and part a performance work. A Calchaquí loom was used to knit a long piece of textile were electronic components to play and record sounds were embedded into. Spectators of the performance were invited to sit
1,4..19
2013
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2014
Animal experimentation is a common practice for people. We have used the standard metaphor of a mouse in a labyrinth to study the mechanics of how reality of shaped. The mouse is rigidly influenced by its own unrealized reality. We observe how it
Opus Zero
2008
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2008
This work explores memory and reinterpretation: a dinner was organized by the artist at his home, and 5 people were invited to take part of it. The conversation that ensued over the dinner table was recorded, and parts of it were re-enacted by the
Public / Pirate Community Radio
2009
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2009
In this collaboration with David Elliot, Patrick Tierney, and Tiffany Pan, we proposed a do-it-yourself, decentralized bulletin board system that uses FM radio for transmitting messages received by phone. In addition, each transmitter node in the
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