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  • Sleeper -
    ... the past century and a certain prospect for the future. It is no...
  • ... coexist. These digitally produced 2D and 3D pieces have as... their ability to sustain their livelihood, their agriculture and their...
  • make-A-move -
    ... follow visitors with their eyes producing a strong psychological effect...
  • ... automated gaze. The work was produced during a residency at Agence...
  • ... meal of the day), I created a project to help consumers learn more...
  • ... meal of the day), I created a project to help consumers learn more... This is Augmented Reality work lives in two spaces: in a supermarket...
  • Al GRANO: Corn Regime -
    ... Development, Mexico. Year of production: 2011 Duration: 7mins 37secs... “Al Grano: Corn Regime” addresses the livelihood struggles of maize growers in...
  • ... “Extranjerías”) is a complex project initiated in 2002. It integrates...
  • [ in time time ] -
    ... visitors. Visitors will see a projected portrait: a person seemingly... determine the structure of lived experience?” - “How does...
  • 24hour Social -
    ... and commodification. This project focuses on Vine, Twitter’s...