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Level Head
2007
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2007
levelHead is a spatial memory game by Julian Oliver. levelHead uses a hand-held solid-plastic cube as its only interface. On-screen it appears each face of the cube contains a little room, each of which are logically connected by doors. In one
The Artvertiser
2008
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2008
The Artvertiser is an urban, hand-held Augmented Reality Improved Reality project that re-purposes street advertisements as a surface for exhibiting art. The project was initiated by Julian Oliver in February 2008 and is being developed in
max mip tex
2001
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2001
chad and I were playing around with running some of our half-life levels on a Hercules card [KyroII chipset] using the wrong drivers [Nvidia Geforce 2] . we suspected this might lead to something interesting, as they have very different ways of
Trapped rocket
2006
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2008
... This piece is designed for uninterrupted execution on a
com
puter with capable 3D graphics card output to a large screen for...
Packet Garden
2006
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2006
... each of which are stored as tiny files for you to browse,
com
pare and visit as time goes by. You can think of packet gardens as...
TI
2004
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2004
C.E.B. Reas lives and works in Los Angeles. His work focuses on defining processes and translating them into visualisations. Since 2001, he has developed Processing, an open-source programming environment, with Ben Fry. Both Reas and Fry have
The Future of Search
2007
Lecture
About The Cone Welder Project
2008
Documentary
Playing our Part - Ken Goldberg at Zeitgeist Americas
2011
Lecture
Nature
2007
-
2007
... in a time when getting artists and designers to program the
com
puter was just beginning to be
com
e in vogue. I spent most of the...
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