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  • ... of the camera lens and movements. Finally, the video still frames were texture mapped into the wire frame. Study #2 " Virtual Relief Projection for "Placeholder" Study #2 was an attempt to map camera-based images onto hand-shaped surfaces in...
  • ... a closeup view of human skin. By lifting up the mouse and moving the ball underneath with the thumb the movement of the virtual object can be manipulated. "Impalpability" is an attempt to define the relationship between digital image and interface. The...
  • Liquid Views - video
    ...LIQUID VIEWS (1992) - TOUCHING THE VIRTUAL SELF Liquid Views explores the concept of self-reflection in a digital pool. Like Narcissus gazing into the water, visitors see themselves, creating ripples with their touch. But here's the twist: the installation also...
  • CHAMBERS - video
    ..."CHAMBERS" is Stenger's second movie in the Virtual Reality TRILOGY, programmed in web-based VRML, it was also conceived for immersion. Narrative, recurrence, timelessness, all 3 aspects of time are at play, in this emotional progression through the different...
  • Biotica -
    ...An immersive journey into a world of artificial-life creatures. Viewers use their arms to fly and navigate in a virtual 3D world of evolving, swimming and pulsing a-life creatures. (source: www.mimetics.com)
  • ... a variety of plastic languages and experiment ways of exchanges between nature and unnatural things, geographical spots and virtual spaces, contextual singularities and global challenges. In this sense, the project is a hybrid device spanning across...
  • ...The interactive artwork " Ecorces" invites to virtually hollow out memories and layers inside the flesh of wood. The notion of "écorces" (barks) refers to the skin of the tree as well as to the skin of the human body, as a surface of appearance, at the same time...
  • Uncertain Space -
    ... Ciência e a Tecnologia), Portugal. Developed at CeDInt, Polytechnic University of Madrid R&D+i center for Energy Efficiency, Virtual Reality Group, Madrid, Spain.
  • ...They were shot, like photo shoots, inside the virtual space of the Tunnel under the Atlantic, each of them is unique, bearing the date and time of the shooting. Amazingly, since 1995, the quality of colors and printing seems to be totally preserved. They often look...
  • ...video 6,’42 Images of material objects (sculptures by Alen Ožbolt) are digitally processed and projected into virtual, fluid spatiality, appearing as dematerialised floating, kinetic light forms, freed of the constraints of time, mass and gravity.