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Biotica
1999
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1999
An immersive journey into a world of artificial-life creatures. Viewers use their arms to fly and navigate in a virtual 3D world of evolving, swimming and pulsing a-life creatures. (source: www.mimetics.com)
the puppet(s)
2005
video
Two dancers, a visual artist and a sound artist, perform live. Performing bodies as an interface between the spectators and the media environment. By manipulating the sensors, spectators can modify certain parameters of the media environment.
Global Interior Project
1997
"Global Interior Project" is an experimental art work using digital networking technology for realizing Networked Multi-User Virtual Environment which enables to share one virtual space with several people from different terminals. People can
Blast
1991
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1996
From its beginning in 1990, Blast has set out to explore contemporary texts and images and their accompanying practices of reading, viewing, and authoring. Blast has conducted these explorations in terms of a publication, investigating the changing
Exploded Views
2008
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2008
Exploded Views is an interactive installation whereby three participants run on individual conveyor belts. They physically move themselves through both an interactive audio-environment and interactive imagery projected at the front of the belts. The
On Location
2017
A hybrid form of landscape cinema capturing the year of an unnamed hollow way that forms the stream bed for several springs in a remote area of rural mid-Devon, Britain. Made in collaboration with the cinematographer and sound recordist Stuart
Morphogenesis
1996
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1997
concept The installation is about the evolutionary developement of a three dimensional organic form. it consists out of two coupled systems. one system exists in real space, visitors interact with a virtual organic projected onto a 4 by 3m back
spectra [for Terminal 5 JFK]
2004
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2004
The luminal tunnel of Eero Saarinen's TWA Terminal at JFK International Airport was always the perfect symbolic experience of the future. With its plunging vanishing point and soaring roofline, Saarinen's theatrical passage embodied, if not created,
Making of Eve Clone I MR
2019
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2019
Making of Eve Clone Portraits IMR is a continuous series of the Making of Eve Clone I video, extending the digital images of da Vinci’s Vitruvian Man and Eve Clone into a real space. The viewer, is invited to put on an MR(Mixed Reality)helmet, will
Making of Eve Clone MR
2019
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2019
video
Making of Eve Clone Portraits IMR is a continuous series of the Making of Eve Clone I video, extending the digital images of da Vinci’s Vitruvian Man and Eve Clone into a real space. The viewer, is invited to put on an MR(Mixed Reality)helmet, will
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14
(current)
15
(more)
305