Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
(selected)
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
134
135
136
137
(current)
138
(more)
309
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
fluID - arena of identities
2003
-
2003
... What is an identity? It is the idea that single p
art
s of yourself belong together. It is the idea that your past, your...
FemCity
2002
-
2003
... life-styles, career plans and personal dreams. At the st
art
ing point of the game, the players are set up in an urban...
NANO Mandala
2004
-
2004
...The Nanomandala is an installation by media
art
ist Victoria Vesna, in collaboration with nanoscience pioneer James Gimzewski. The...
Desire of Codes
2005
-
2011
video
In an information-oriented society, the encoding of individual information occurs immediately, almost as fast as the satisfaction of a desire. Our consumption habits, our criminal history, our chronic diseases, even our photographs taken by a
Actuated Workbench
2001
-
2002
The Actuated Workbench is a device that uses magnetic forces to move objects on a table in two dimensions. It is intended for use with existing tabletop tangible interfaces, providing an additional feedback loop for computer output, and helping to
Dolltalk
2001
-
2002
In order to give the child the impression that a character is listening to their stories, we have invented a clever mechanism that captures the motions and speech of a child using sensors and audio processing. Continuing in the vein of research on
CADcast
2000
-
2001
CADcast is a system for projecting instructions into 3-D workspaces. It supports users in constructing three dimensional structures with greater efficiency and more accuracy. The system also supports improved coordination between the design and
PegBlocks
2000
-
2001
Pegblocks are networked tactile transducers. As users manipulate the array of pegs, sliding them back and forth, motion is converted to electricity and converted back into motion through out the rest of the network. The resulting movements of the
LumiTouch
2000
-
2001
The Lumitouch system consists of a pair of interactive picture frames. When one user touches her picture frame, the other picture frame lights up. This touch is translated to light over an Internet connection. We introduce a semi-ambient display
Tangible Viewpoints
2000
-
2001
Tangible Viewpoints is a system for interacting with a character driven narrative. The different segments of a multiple point-of-view story are organized according to the character viewpoint they represent, as well as their place in the overall
1
…
(more)
134
135
136
137
(current)
138
(more)
309