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Dialogical Drawing
1994
... What is the condition of the
art
object in the age of networking and telematics? The piece entitled Dialogical Drawing, 1994, by Eduardo Kac,...
TouchCounters
1998
-
1999
TouchCounters are computational tags that track the usage of physical objects. TouchCounters sense activity through magnetic, acceleration, and infrared sensors, and indicate their status on bright LED displays. Through magnetic snap connectors,
curlybot
1998
-
1999
curlybot is an toy that can record and playback physical motion. As one plays with it, it remembers how it has been moved and can replay that movement with all the intricacies of the original gesture; every pause, acceleration, and even the shaking
handSCAPE
1998
-
1999
HandSCAPE is a vectorizing digital tape measure as an input device for digitizing field measurements, and visualizing the volume of the resulting vectors with computer graphics. Using embedded orientation-sensing hardware, HandSCAPE captures
metaDESK
1996
-
1997
The metaDESK is our first platform for exploring the design of tangible user interfaces. The metaDESK integrates multiple 2D and 3D graphic displays with an assortment of physical objects and instruments, sensed by an array of optical, mechanical,
Emotional Traffic (e-traffic)
2005
... software in co-production with V2 Lab, Brigit Lichtenegger,
Art
em Baguinsky, Marloes de Valk production: CITU, V2, Ars...
Reabracadabra
1985
...bra, 1985 - Videotext animated poem shown in 1985 in the group exhibition
Art
e On-Line, a national videotext
art
gallery presented by Companhia...
Tesão
1986
-
1986
... group exhibition Brazil High-Tech (1986), a national videotext
art
gallery organized in Rio de Janeiro by Eduardo Kac and Flavio...
ambientROOM
1996
-
1997
The ambientROOM is a Tangible Bits platform which explores the use of ambient media as a means of communicating information at the periphery of human perception. The ambientROOM allows users to be aware of background bits using ambient display media
transBOARD
1996
-
1997
The transBOARD is a Tangible Bits platform which explores the use of a digitally-enhanced whiteboard as a model of a wall in the future. The transBOARD supports distributed access to physical whiteboard activity. Distributed users can monitor
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