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  • Tür - video
    ... of what is happening...
  • This series prints show six wire-framed body images of “Eve Clone” in six angles excerpted from the video of “Making of Eve Clone I”. Also, the texts about the “Great Image” were taken from the “Book of Daniel” of Bible to show the identity and
  • Whiteout - video
    Hundreds of transparent white spheres, each embedded with a discrete, programmed, white LED light are suspended from a square grid of steel poles and cabling. They form a luminous white carpet across the Park's central Oval Lawn. The orbs are
  • The formal visual aspect of the Reflections v2 series is strongly tied to the aesthetic of Minimal Art. It reduces its abstract vocabulary to visual representations of the number one and zero sculpted as lines (one) and rings (zero). This reduction
  • ... on mathematical models by François...
  • Kinetic Flow -
    George Legrady's work consists of a series of vibrantly colored, 14' x 22' 6" porcelain enameled steel panels on the angled concrete wall above the staircase and escalator unit at the entrance to LA City College station. Algorithmically generated
  • Videoschwelle -
    Video installation in public space In the context of the project Freizone Dorotheergasse (Wiener Festwochen and Galerie Metropol), Vienna (AT) In co-production with Gudrun Bielz The work 'Videoschwelle' was conceptualized as part of an exhibition in
  • Making of Eve Clone Portraits IMR is a continuous series of the Making of Eve Clone I video, extending the digital images of da Vinci’s Vitruvian Man and Eve Clone into a real space. The viewer, is invited to put on an MR(Mixed Reality)helmet, will
  • Decidophobia - video
    The current quarrel between neuroscientists and moral philosophers about whether there is a free will or only a surrogate thereof provided by the subconscious cannot be settled easily. Instead Elke Reinhuber offers to see for yourself in her work
  • a straw-like user interface (SUI) developed by inami laboratory at keio university, japanis an interface system that allows user to virtually experience the sensations of drinking. this simulation is based on the research data collected on the