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Photogenetics
1995
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1995
Photo+Genetics=Photogenetics. A project done as a workshop of The Metropolitan Museum of Photography, Tokyo. The theme of this project is "Morphing". By compounding the elements of two faces selected from people who came to the workshop, you can
World System
1995
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1995
The theme of this project is "re-design for telephone". Winner of Japan Art Scholorship. This is a model of a flying TV-telephone which by itself float to find and link to other people (just like WWW). An idea "What if the original telephone
Mori
1999
Sound-Installation "Mori" is an Internet-based earthwork that engages the earth as a living medium. In this installation, minute movements of the Hayward Fault in California are detected by a seismograph, converted to digital signals, and
Solitary
1992
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1992
An interactive digital video projection installation 1 interactive video projection, black and white, silent 8 x 12 x 6 metres The piece is based on the texts of the late Roman philosopher Boethius, and deals with the fluid and ultimately
Nothing Remains the Same (Sensoric Organ)
2004
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2004
Influence, change and transformation are keywords in Peter Hagdahls ¦uvre. In 1992 Andréhn-Schiptjenko showed the installation Sustained where sculpture, painting, drawing, snapshots, paperclippings and a powerengine created a system ranging from
Muriel Lake Incident
1999
Janet Cardiff & George Bures Miller developed in "The Muriel Lake Incident" (1999) a miniature movie theater, in which a maximum of 3 person can have a look inside. The image and sound illussion is made perfect and has the effect that the viewer
Alchemy
1990
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1990
Interactive digital video installation 2 interactive laser discs under computer control colour, silent Alchemy is an interactive illuminated manuscript, inspired by medieval books such as Les Tres Riches Heures de Duc De Berry. The theme of
Golem
1988
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1988
Digital video installation 2 monitors and 12 channel audio, colour, sound audio by Hans Peter Kuhn Golem was a two channel video installation where the two monitors were arranged like the pages of an open book. The imagery was derived from
The Library
1999
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2000
As the Y2K media frenzy and millennium celebrations reached a fever pitch in late 1999, the finishing touches were being put on the design of one of the most ambitious VRML projects on the internet today. With the assistance of modellers, animators
I like Frank
2004
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2004
In March 2004 Blast Theory premiered the world's first 3G mixed reality game, I Like Frank in Adelaide, at the Adelaide Fringe. I Like Frank took place online at www.ilikefrank.com and on the streets using 3G phones. Players in the real
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