Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
(selected)
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
10
11
12
13
(current)
14
(more)
28
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Reflexions
1983
-
1984
video
... 8 x 8 pixel video cameras,
connect
ed then to a wire-wrapped card...
Tristero
2002
-
2002
... These vectors are clearly
connect
ed to events concerning each of...
Desert rain
1999
-
2003
... events during the conflict and
how
real it all felt (Blast Theory,... the design of the other, and
connect
ed through the permeable and...
MIMI and the Illuminati
1992
-
2006
... the output of a given process.
How
ever, an extimate can be made by... The linking instrument (L)
connect
s the two instruments. This...
The Preservation of Entropy
2001
-
2001
... of copper, iron and aluminium
connect
ed to 3 old IBM Dos computers,...
Swarm
2005
...Interactive installation s
how
ing the motion of a swarm of agents over a 2D or 3D... The project is focussed on the
connect
ions dynamically created by the...
ComTouch
2001
-
2002
... is transmitted over a wireless
connect
ion. At the receiving end, the...
plastic trade-off
2006
-
2015
... of markets and their diverse
connect
ions and dependences. The...
mirrage
2005
-
2005
... in the exhibition space. Thus a
connect
ion is created on an acusmatique...
Placeholder: Landscape and Narrative in a Virtual Environment
1992
-
1993
... to explore and play in three
connect
ed virtual environments. The...
1
…
(more)
10
11
12
13
(current)
14
(more)
28