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Urban Simulation
1999
-
2000
...
and
Urban Systems... has been to
develop
a...
the
work undertaken...
Dialogical Drawing
1994
... Soon,
how
ever,
the
viewer...
the
viewer
does
not see... improvised
dialogue
which... networking
and
telematics?
The
... What is
the
condition of
the
art object...
JUST DIG/IT!
2016
... of
how
the
image of... space for
dialogue
. Yet,... communications create
and
utilize a woven... people feel
the
y belong to...
Nucleart
2000
-
2002
... painted.
How
ever,
the
action... using DNA
and
chromosomes as... Nucleart
Develop
ed at
the
... During my residency at
the
laboratory of... scientific
the
me since
the
...
And
Thats
The
Way It Is
2012
... driving
the
dialogue
to... L
and
marks
and
The
Office for...
And
That’s
The
Way It Is is a...
Location of I
2007
-
2009
... also been s
how
n a gallery... March 2007
and
July 2009.... to
develop
this work... n an attempt to become
the
absolute...
Datamining Bodies in Ruhr
2000
-
2001
... II/IV
and
the
online... grow
and
develop
... t takes on two forms -
the
installation in...
San Marco Flow
2005
-
2005
... of people
and
pigeons on... o Flow" layers all
the
actions
of people... image that
develop
s visibly... Marco Flow" layers all
the
actions
of...
Memory
The
atre VR
1997
-
1997
video
... for s
how
ing film clips. ... interface
and
visualization... Memory
The
ater VR is an example of a... (on
the
the
me of...
Deep Contact
1986
-
1989
... technology,
and
allows viewers... Adventures
develop
depending... involves
the
body of
the
...
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