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  • Great Wall of China -
    ... a system where the story, its subjects, actions and context, would...
  • ambientROOM -
    ... Ghostly Presence explores the subtle representation of the "presence"...
  • Ambient Fixtures -
    ... an architectural space in a subtle and aesthetically pleasing way....
  • ... by Ascott, has been the primary subject of investigation of LPDT2....
  • Kidnap -
    ... a few hundred applicants and subsequently kidnapped for a period of...
  • ... one was in effect increasingly submerged in the interactive space. ...
  • Petite Terre -
    ... vocalises. Each behaviour is subtley different so that the mix of...
  • Sacred Code -
    ... reading the text as a stream of zeroes and ones. At this lowest level...
  • Can you see me now? -
    ... time - seems irrelevant to the subsequent game play; only at the point...
  • Bots -
    ... Figure 3 - Once embedded in the subconscious, memes can influence the...