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Elastic Surgery
1995
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1995
ELASTIC SURGERY is an artwork that allows a participant to perform subtle or gross distortions to his or her own face. While some of the changes may be possible by conventional plastic surgery, most could only be achieved by these electronic means,
electric earth
1999
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1999
In Doug Aitkens cinemascope-like, walk-in, multi-sectioned, video installation «Electric Earth» [...] the public is transported into the atmosphere of an airport by night. A flaming car and an abandoned shopping cart compliment the eerie scenario
Dancing with the Virtual Dervish
1995
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1995
The virtual space created by Dancing with the Virtual Dervish provides interaction and chance participation between artists and public. A dancer in goggles and gloves interacts with intelligent and controllable computer generated objects while a
March
1996
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1997
In his children's novel Haroun and the Sea of Stories, Salman Rushdie describes an Ocean of Streams of Story containing currents of narrative in fluid form, "weaving in and out of one another like a liquid tapestry of breathtaking complexity."
Senspectra
2005
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2006
Senspectra is a computationally augmented physical modeling toolkit designed for sensing and visualization of structural strain. The system functions as a distributed sensor network consisting of nodes, embedded with computational capabilities and a
Adventures in Phy-gital Space
2011
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2011
Keynote lecture at the 11th International Conference on New Interfaces for Musical Expression. 30 May - 1 June 2011, Oslo, Norway.
CircuiTUI
2003
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2004
Bridging the gap between textbook and laboratory learning, CircuiTUI leverages the power of both advanced real-time circuit simulation and the hands-on and the collaborative atmosphere of a laboratory. With CircuiTUI, projected images of circuit
Pins
2002
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2003
Pins generates dynamic three-dimensional geometries within a tabletop environment serving both as volumetric display and co-spatial input device. Our goal is to liberate otherwise static everyday objects and surfaces with intelligent materials that
I like Frank
2004
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2004
In March 2004 Blast Theory premiered the world's first 3G mixed reality game, I Like Frank in Adelaide, at the Adelaide Fringe. I Like Frank took place online at www.ilikefrank.com and on the streets using 3G phones. Players in the real
PegBlocks
2000
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2001
Pegblocks are networked tactile transducers. As users manipulate the array of pegs, sliding them back and forth, motion is converted to electricity and converted back into motion through out the rest of the network. The resulting movements of the
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