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  • Artist Statement: "Increased use of sensor technologies, big data, algorithms, surveillance, monitoring and tracking question what it means to be human in terms of privacy, individuality, authority, and the State. Using robotized voices, enhanced
  • Activism -
    ACTivism was a computer videogame created by Beatriz Albuquerque in 2005-2007, exploring activist key words that functioned in the audience as a way to remember, transform persons that read them and further contemplate afterwards. With
  • The PHSCologram depicts the first computer-generated illustration of the AIDS virus, as known in 1987 when HIV infection was causing millions of deaths around the world. The image represents a colorized CAT scan of a person called Messiah who passed
  • World Stage uses digital representations of global species of butterflies to animate the powerful iconography of worldwide flags. In a time when national, political and social identity has been brought to the forefront of our minds, we are ever more
  • Concentricity -
    Do you know that feeling when you're looking at some non-descript object and suddenly a jolt hits you? You notice an incredible wealth of details! Something you thought was mundane is actually incredibly beautiful with surfaces and textures that
  • SoleNoid
    Composed of glossy white wooden discs and sculptural structures which hold mechanical manipulators that pierce classic black and white tap shoes with ornamental brogue patterns. Each structure holds a shoe inches in the air above a small circular
  • Schmutziges Licht ( LICHTPHON ART-AVANT X ) Sound/Video Work Schahram Poursoudmand (Music & Sound Artist, Composer, Visual Imagist, Poet) & Yoann Trellu (Video & Visual Artist) An abstract, poetic visual-sound-drama The visual, tonal union and view
  • Time: color - video
    ‘Time: color’ consists of an immersive installation that seeks to modify our experience of time by converting hours into color. A set of chromatic clocks, each set to a different GMT time zone, projects, in a semicircle, the current time in their
  • Palo Alto -
    Palo Alto is Banz & Bowinkel’s second work dealing with the representation of a hypothetical virtual reality. Driven by the notion that the virtual world is not the sphere of simulated reality but rather its counterpart, the computer acts as an
  • Mercury - video
    In the VR Experience Mercury (2016), artist duo Banz & Bowinkel relocate the viewer on an archipelago connected by footbridges. Elements of nature, culture or technology intertwine into a surreal terrain in which known physical laws are overridden.