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  • Delvaux's Dream -
    ... painting". Like Lissitzky, Delvaux trained as an architect, and executed many large mural works. Reconstituted with digital technologies, scenes such as the one chosen by Bielicky can be accessed and indeed physically penetrated by spectators, using simple...
  • ... can be seen as time pixels. When you take the cubes and put them together you do a very elementary thing of digital signal technology: assembling a more complex information flow out of small units
  • Sakrileg -
    ... machine is nervous). Most of the times the machine succeeds to hold the ball and calms down again, but sooner or later the technology will fail and the ball falls down. Sakrileg won the first prize of Conrad Electronic art competition for electronic art...
  • cyberSM -
    ... virtual bodies, they can physically touch one another through the network. The cyberSM project makes communications technology transparent. It allows us to extend our physical perceptions over distances, through computer neworks, and beyond virtual...
  • sens:less -
    ...sense:less is a place for humans to experience a stranger alternate reality. Through VR technology and a custom made body suit sense:less puts the user in a multi-sensory environment. This is a dramatic space, influenced by theatre, and the users journey through...
  • erotogod -
    ... of creation. The project elaborates on the sensual dimension of aesthetics by connecting advanced computer and interactive technologies to the body as a sensual interface. Erotogod's dyna-text (dynamical text) has its origin in the written word, but...
  • the leap -
    ... and autonomous work of art through strong medial experiences. The Leap commentates, through Peer Gynt, the influence by technology upon the Norwegian national character. The story about the buckriding describes how Peer tried to master reality by lying....
  • Void (Traffic) -
    ... is displayed in waves of activity - with increased activity, the waves grow higher and vice versa. Void (Traffic) combines technical and aesthetic ingenuity in a highly-aestheticised experience of running code. (transmediale)
  • Family Portrait -
    ... are not verbal (they are chosen from a computer screen). Yet the interactivevideo installation, which uses widely available technology, works as a metaphor for an encounter. As with other virtual reality systems, my portraits are worlds onto themselves...
  • Bio-Robotic Symbiosis -
    ... to generate random sound and issue motion commands to the robot. Concept : Melanitis Y./ Java Programming : Sgouros N./ Technical help : Prokopiou P., Kousidou S.