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Feedback
2004
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2004
Janet Cardiff's Feedback (2004) is an interactive sound piece that plays a Jimi Hendrix rendition of The Star Spangled Banner when the visitor steps on a wah-wah pedal. Feedback is a gift in honor of Rifkin by Tom and Kitty Stoner and
Cabin fever
2004
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2004
In Cabin Fever, Cardiff and Miller reference traditional museum displays by using the formal structure of the diorama to transport the viewer into a scene depicting a cabin set deep in the woods. The captivating soundtrack, draws the viewers into
get.real
get.real addresses the complex interrelationship of nature/life and technology, literally drawing out the blurred borderlines of our existence. The baby exists (in reality) only in the mothers body and, yet, its (virtual) presence exceeds these
Triggerhappy
1998
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1998
Triggerhappy is a gallery installation whose format will be familiar to anyone who has encountered that early arcade game, Space Invaders combining an absurd quest for information with an old-fashioned shoot-em-up computer game. In this, it
The Berlin Files
2003
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2003
"You're sitting in a bar. You pull out a book that you just bought to look at, a collection of short stories. Flipping through it you stop on a paragraph describing a dark street in Berlin, a woman in a red dress walks out of a doorway towards
Speaking in tongues
1998
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1998
Speaking in Tongues is a gallery based environment examining Our relationship with narrative and dataflow invisibly coursing through our environment all the time space where all manner of wireless transmission augments our Spheres of Influence while
Passion5
2005
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2005
The intervention of Knowbotic Research includes several, sometimes contradictory levels. On the one hand, it reflects political culture in the early 21st Century, pointing to its limits. mutate to a worker moving recorded chants to mere sound that
Intuitive Visual Interaction for Transfiction
2001
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2001
Intuitive movements in front of a mirror are banal. Replacing the mirror by a screen showing a similar mirrored image, but filmed and augmented with "transfiction/alized elements, results in visual interaction, in body movements, which can trigger
Hello, world!
2004
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2005
Hello, world! analyses the ephemerality or longevity of storage media and uses acustic signals for data storage. In a closed system, which is made up of a computer, a loudspeaker, 246 metres of copper pipe and a microphon, circulates a codified,
Mood Swings
2004
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2006
The Mood Swings installation creates states of emotion and perception by translating the viewer's body into a swarm of moving particles that change "moods" from one extreme to another. As the visitor's image is captured on a live video
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114
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(current)
118
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275