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  • London 2013 – and 2014 – reveal the view from Christina Niederberger’s studio on the 8th floor of ASC Studios’ Erlang House looking north over London’s newly emerging skyline. The images were constructed a pixel a second from top left to the bottom
  • Brighter Later -
    Brighter Later, was a temporary light installation commissioned for the Radcliffe Observatory at Green Templeton College as part of Tracing Venus, the University of Oxford’s Public Art Programme for the Radcliffe Observatory Quarter. Inspired by
  • Data Arcade -
    Data Arcade contains three games: Stock Invaders, Pipe Mania and Oil Kong. They are derived from famous existing games. Nideffer adds political and economic issues.
  • Spew -
    It´s a Simulation game that continues data from the real world.
  • It´s a game where you can create your own Environment.
  • And That’s The Way It Is is a collaboration between the University of Texas’s public art program Landmarks and The Office for Creative Research from the spring of 2012. Drawing on transcripts from the Cronkite archives held by the Briscoe Center and
  • Beacon
    Beacon (2010) is an light sculpture created by media artist Ben Rubin; its animated shapes are based on the unique visual structure of the pages of the Talmud. It was commissioned by the National Museum of American Jewish History in Philadelphia,
  • Arguendo
    Arguendo re-enacts the 1991 Supreme Court Case Barnes v. Glen Theatre, initiated by a group of go-go dancers against an Indiana law banning public nudity. Electronically mediated with references to relevant court cases and the First Amendment, the
  • Blowup
    Blowup is an interactive performance environment, designed for choreographed performances and public interaction. The work consists of a large video projection in which video imagery of the performers/viewers is manipulated in real-time. The
  • Tower
    Tower is an interactive literary art work where the computer listens to and anticipates what is to be said by those interacting with it. A self-learning system, as the inter-actor speaks the computer displays the next words, in the order of