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  • We are Stardust -
    I received an invitation to work with the NASA Spitzer Space Center at CalTech in 2008 to realize an installation project for the exhibition OBSERVE held at the Art Center of College of Design in Pasadena. Following discussions and presentations by
  • The November 1973 issue of Scientific American featured an article titled “The Recognition of Faces” by Bell Labs researcher Leon Harmon that explained how we perceive pixelated digital photographic images. Using a low-resolution, portrait of
  • 14#BIS -
    Expanded interactions and mixed landscape generate the 14#bis biocybrid system, to celebrate the 50th birthay of Brasilia. In a public event, by exploring mobile and locative interface in mixed reality, we put in the sky of the Brazilian capital,
  • VR Aquarium - video
    VR AQUARIUM offered immersion in VR at the digital cavern of the NTAV Lab, installed at the Museum of Natural Sciences of the University of Caxias do Sul. The environment aesthetical appeal was the augmented reality and telepresence which enhanced
  • Refraction
    "Refraction" explores the cinematic narrative of the photographic image in a non-electronic form, the lenticular medium, a process in which two or more images can be seen sequentially simply through the changing of the observer’s viewing
  • Campos | Temporales -
    Campos | Temporales was developed as a large scale architectural video installation for 150 Media Stream, a curated video exhibition space in the lobby of 150 Riverside Plaza in Chicago. A musical composition by Christopher Walczak was presented on
  • The AR project “Biocybrid Fables: Borges' Fantastic Creatures” is a tribute to the renowned Argentine writer Jorge Luis Borges, commemorating the 200th anniversary of the independence of Latin American countries. It was made to celebrate in Buenos
  • acrylic paint on plexiglass, UV light reflector dim: 105 x 180 cm (each, series of 7) Photo by: Boštjan Pucelj, Archive Gallery Krško; DK / Archive KIBLA A series of images on Plexiglas shows a selection of two-dimensional diagrams of skyrmion
  • #1 Vortex #2 Torus #3 Skyrmion Lattice #4 Skyrmion Collapse #5 Cross (B=16 Skyrmion) #6 Spiral (cross-section of horizontal vortex) kinetic light objects (series of 6) plexiglass, LED reflectors, turntables variable dimensions, diameter: 60 cm,
  • Dreams Grrrls -
    "Dream Grrrls is a real-time interactive CAVETM virtual art environment created by M. Dolinsky and Grit Sehmisch. Dream Grrrls invites you to explore dreaming in a labyrinth. Discover paths that lead to whimsical worlds - where you can ride a