Archive Search

  • Plan-it! -
    ... playful, yet they are based on serious research into possible developments and on a careful...
  • a Game Mod as a Virtual Museum --- in cooperation with Mathias Fuchs --- In constructing a virtual museum we changed, the logical structure and the aesthetics of a museum from scratch. We wanted to build a museum maze, a crossword puzzle of objects
  • ... Fuchs --- This game is about finding your identity (if you have got one), to change...
  • FemCity -
    ... Edeltraud Hanappi-Egger, who heads a research group on 'Gender and diversity in...
  • NANO Mandala -
    The Nanomandala is an installation by media artist Victoria Vesna, in collaboration with nanoscience pioneer James Gimzewski. The installation consists of a video projected onto a disk of sand, 8 feet in diameter. Visitors can touch the sand as
  • Mood Swings -
    ... along with her collaboration with a research group led by Dr. Ken Wells,...
  • Water Bowls -
    Four water bowls reflect different aspect of water related to our connected human condition. Some of the most common metaphors of water such as the reflection of the moon, a drop of water, sound of water and oil and water are revisited using some of
  • In an information-oriented society, the encoding of individual information occurs immediately, almost as fast as the satisfaction of a desire. Our consumption habits, our criminal history, our chronic diseases, even our photographs taken by a
  • "Touch me"
    The work "Touch me" of Alba D'Urbano from 1995 is an interactive digital video installation where a monitor with touch screen, a video camera and a computer are mounted on a platform. The monitor with the touch screen is visible for the visitors at
  • LPDT2 -
    'LPDT2 : The Second Life of La Plissure du Texte' is the Second Life® incarnation of Roy Ascott's groundbreaking new media art work La Plissure du Texte ('The Pleating of the Text'), created in 1983 and exhibited at the Musee de l'Art Moderne de la