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Fleeting Words
1991
-
1991
... based on
the
the
me of...
Aurora di Venere
2001
-
2001
... for
the
atre where a group...
Relazioni Emergenti
2000
-
2000
... life where
the
individuals,...
Stanze
1997
-
1997
... a void room.
The
camera is located...
Neuro Baby
1992
-
1994
... p. 795). “It
does
n't matter what... responds to
the
emotional tones of...
Interactive Poem MUSE
1996
-
2011
... expressing
the
emotions of a...
Delvaux's Dream
1998
-
1999
... is not so
much
exploration of... Prouns : in
the
early twenties,...
Digital Cubes
2002
... depending on
how
the
y are arranged.... a display on
the
top side that s
how
...
sens:less
1996
-
1996
... puts
the
user in a... of vibrating
pad
s. In this way
the
...
SoundSlam 2.0 (w/ Trainer)
2003
-
2003
... game that
does
n't make use... but it lacked
the
motivation to get...
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