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  • Points of View was a 'theatre of signs' with both stage and protagonists being provided by a three-dimensional computer graphics simulation that was video projected onto a large screen in front of a seated audience. The action of the work was
  • Points of View II - Babel addressed issues relating to the Falklands War. It was made using the same functional and iconographic structures as Points of View I, but with a differing content.In BABEL hieroglyphs were used to articulate a
  • Points of View III - A Three Dimensional Story explored the notion of an open artwork by inviting sixteen people to make narrative contributions which were then interactively linked to the visual scenography so that the viewer could navigate between
  • A virtual projection installation created the illusion of looking through the theatre entrance doors at fictional scenes situated in the real space outside the theatre. The installation used the same augmented-reality technology that was first
  • ... building. Anamorphoses of Memory was located in a sparse and untidy student's bedroom. A...
  • The installation was made specifically for the neo-Gothic Vleeshal in Middelburg and consisted of a computer graphics video projection onto a large screen at the far end of the room opposite the entrance. Infra-red sensors and seven pairs of blue
  • ... to its central theme - the exemplification of archaic, mythological and esoteric world...
  • Heavens Gate as a video installation was first shown in the neoclassical stairwell of Felix Meritis. In other exhibition spaces the work usually occupies a specially constructed completely dark room. The video image is projected over the whole
  • A computer-programmed lighting installation articulated the neo-classical features of the Felix Meritis building. Transparent acoustic panels allowed the public to listen to music emanating from the walls of the building.
  • ... of each of these sixteen spatially located sound tracks was modulated by a continual...