Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
(selected)
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
8
9
10
11
(current)
12
(more)
275
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Boids
1986
... limited perception (as by fish in murky
water
) but it is probably more correct to think of...
Stream I Stream II
2003
-
2003
... the web and the temporality of streams of
water
and such-like. Stream is both an...
Suspended Sentence
2018
... Art Television Fund (CAT) – The
Water
Catalogue.
Trans-E: My Body, My Blood
1997
video
... by lights, natural phenomena: volcanos,
water
, sky, thunderstorms, fire appear mixed with...
Turbulence, Interactive Museum of Unnatural History
1994
-
1995
... of change within a medium. The new
water
chases out the old, but the patterns remain...
Autoinducer_Ph-1
2006
-
2011
... the cyanobacteria Anabaena and the
water
fern Azolla. Notions of data and information...
Random Rhetoric/Ars Electronica
2020
-
2020
video
... ecosystem of the island, management of
water
and waste, pastures, wetlands and marine...
1995/96 Sleeper’s Guts with William Forsythe, Ballet Frankfurt, Video and Set Design Frankfurt, Germany
1995
-
1996
video
... fields of meaning. we need food clothing
water
shelter the loom was constructed to...
Navigating and Negotiating Sound Architectures of the Night
2016
... relations bumping over the glass and the
water
spills So different The sound of the heater...
Galapagos
1997
-
1997
Galápagos is an interactive Darwinian evolution of virtual "organisms." Twelve computers simulate the growth and behaviors of a population of abstract animated forms and display them on twelve screens arranged in an arc. The viewers participate in
1
…
(more)
8
9
10
11
(current)
12
(more)
275