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Can you see me now?
2003
-
2005
...Can You See Me Now?draws upon
the
near ubiquity of handheld... set of interactions
between
runners and players based...
Day of
the
Figurines
2006
-
2006
...Day of
the
Figurines is funded by
the
European Commission's IST... in dialectical tension
between
the
ir lives and
the
game....
MIMI and
the
Illuminati
1992
-
2006
...Upon
the
invitation of
the
Lindisfarne Association and
the
Ca
the
dral... by
the
resonance
between
the
two modes. We are...
FemCity
2002
-
2003
... which young women find
the
mselves in, when designing... to consciously select
between
alternative life-styles,...
Elastic Fax 1
1991
-
1991
... Kac, was realized at
the
Museu de Arte Moderna, Rio de...
Suit of Armour
... is an exploration of
the
sex, beauty and racial myths... is a collaboration
between
myself and Camille...
Elektroplankton
2005
-
2005
... video game developed by
the
Japanese interactive media...
Natural history of
the
enigma
2003
-
2008
...
The
central work in
the
"Natural History of
the
Enigma" series is a...
the
contiguity of life
between
different species. It...
Pulse Room
2006
-
2006
video
... height of three metres.
The
bulbs are uniformly...
The
Paradise Institute
2001
...Could this be
the
future of cinema? ''
The
Paradise... unstable relationship
between
what seems real and what...
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