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  • The ToyBox -
    The ToyBox was a project developed as part of Video Positive 95. The piece was an anthology of artist's works contained on a CD-ROM, published and sold during the festival in Liverpool. Each artist was asked to respond to the idea of creating a
  • Heliotrope -
    Heliotrope is an artwork made using computer manipulated images and animations in which the user interacts to control the sequence of events. Like many interactive artworks the piece requires input from the user. However, unlike a computer game, the
  • "Time Jitters" is a two channel video that has been exhibited as a diptych as well as part of an interactive installation. Part 1 is a grid of twenty-five animations all of which loop at different rates becoming a cacophony of pulsing color and
  • The Unemployed -
    The Unemployed is an interactive installation that visualizes worldwide unemployment, depicting the jobless as animated figures moving in an abstract representation of urban space. Viewers movements are tracked and their silhouettes are replaced by
  • Bike Rack
    Artist designed bike racks commissioned by the city of Santa Monica were installed on Ocean Park Boulevard and Second Street. They are three bright green sculptures in the shape of cartoony trees.
  • The popular images of fantastic worlds where gratuitous pleasure is provided for every whim are not met by the often mundane experience of, for example, communicating on the internet, or the relative drudgery of complex computer programming. These
  • The Connection Machine was the first commercial computer designed expressly to work on simulating intelligence and life. A massively parallel supercomputer with 65,536 processors, it was the brainchild of Danny Hillis, conceived while he was a
  • "Geometries of Power" is a multi-user online 3D world that uses the interactive characteristics of space, geometry and sound to question concepts of power and control. Beginning with the blank canvas of a faceless modern city, participants
  • FACT Centre -
    External lighting scheme During the early stages of the building design a concept for the external skin of the building was defined. As the building specification required predominantly ‘black-box’ spaces (cinemas/galleries), very few options were
  • Virtuelle Mauer/ReConstructing the Wall is a virtual reality (VR) artwork, an interactive 3D computer graphic installation that enables users to experience a section of the Berlin Wall in its former complexity. A digital reconstruction of a