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Media Art Learning
2000
-
2002
... für eigene, weiterführende
Exp
erimente. Sieben Projektschulen aus... stattfindet, selbständig zu p
lane
n und zu organisieren. In der Schule... Im Projekt „ArtDeCom- Art Des
ign
Computer” liegt der Schwerpunkt der...
More Than Us
2022
-
2022
Exp
loring climate prediction as a game of chance and of skill, More Than Us offers...
Active Living Infrastructure: Controlled Environment (ALICE)
2021
-
2021
Exp
loring climate prediction as a game of chance and of skill, More Than Us offers...
We Need Us
2014
-
2014
... large data sets, We Need Us
exp
lores the unique properties of the...
Digital Wave
1998
-
1998
... a tangible memento of the
exp
erience. Digital Wave was featured...
Gardens of the Anthropocene
2016
-
2017
... sea waters, and are therefore
exp
ected to adapt to the increasing... Clarkia antenna Alternate
name
: Clarkia irritabilia (Presumed...
I am Sound
2016
-
2016
... into a mediated synesthetic
exp
erience of transforming image into... metallophone, based on a des
ign
by Reiserer, consists of 12 aluminum...
Land of Cloud
2017
-
2018
... becomes a immersive, gestural
exp
erience in which not just the hand,... the 2016 USA election campa
ign
. In Land of Cloud, each plant is...
Un
exp
ected Growth
2018
-
2019
... viewing it, the accumulated
exp
osure seems to cause the growth to... get active NOW to give them a p
lane
t worth living on.
LAB 3: MARS - Media Arts ReSearch
1995
-
2012
... (2001–2012) The MARS -
Exp
loratory Media Lab, initiated and... Strauss since 1997, des
ign
ed and developed research prototypes,...
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