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  • videogame based on Guy Debord's board game with the same title. in collaboration with the RSG.
  • BioARTCAMP -
    BioARTCAMP is a two-week residency program at The Banff Centre directed by Dr. Jennifer Willet from The University of Windsor, Canada. BioARTCAMP is a hybrid workshop / conference / performance event where 20 national and international artists,
  • Partner: Dmitry Gelfand Camera Lucida creates a fleeting ephemeral materiality by intersecting ultrasound with hyperlight, in essence it creates an unstable sonic aurora. Developed in collaboration with numerous physics research labs the
  • Lights Contacts is an interactive artwork perceptible by two people and more. This sensory installation is tactile, luminous and sonorous. It proposes an original and interactive stagings where spectators’bodies are transformed into real sonorous
  • Partner: Evelina Domnitch Camera Lucida creates a fleeting ephemeral materiality by intersecting ultrasound with hyperlight, in essence it creates an unstable sonic aurora. Developed in collaboration with numerous physics research labs the
  • Performance for a matrix of 64 illuminated gas balloons and sound A room is filled with deep, evolving noises from a four-channel sound system. An eight-by-eight array of white, self-illuminated spheres floats in space like the atoms of a complex
  • Magic Forest. 2002. Was made for the exhibition Head On in 2002, a show at the Science Museum on neurology and the brain. The work was produced in collaboration with Wellcome Foundation. The final work is a dream-like journey through a sea of
  • Lynn Hershman Leeson (b. 1941, USA) is a recipient of the 2010-2011 d.velop digital art and 2009 SIGGRAPH Lifetime Achievement Awards. She also is a recipient of the 2009 John Simon Guggenheim Memorial Foundation Fellowship, which that supports her
  • Global Direct -
    ... algorithm design and network architectures, suggesting governance as... of democratic checks and balances. For instance the diagrams...
  • "In this project we wanted to buy Google via its own money. We generated revenues by serving Google text advertisements on a network of hidden websites clicked by bots. With this money we automatically bought Google shares. After this process we