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  • Decision Disc N°1 -
    Are you confronted with a difficult choice? Don't you know wether to do something or not? Then pose your question, play the record and you'll easily find the right solution! As soon as a coin is flipped into the air, as soon as the dice is thrown,
  • Forced Leisure -
    A hammock, a symbol of leisure, relaxation and even freedom, is combined with elements of a straitjacket. Textile sensors are woven into the fabric and measure the “degree of relaxation”. Movement and attempts of escape are detected in different
  • Visitors inhabit a dome-space where they move, communicate and interplay with performers. An experience of audience participation and multi-user interaction. Home to layers of performance, image, sound, text and interactivity, the dome space
  • Series of 3D prints in polymer additive plaster, highlighting the interrelation between real objects and their 3D virtual counterparts. The 3D print "Inevitable Beauty" is subjected to a temporal maelstrom in its fabrication, while "Compulsive
  • The audience is elevated and observes the stage from a low angle, as in an anatomical theater where humans are enveloped by a swarm of inorganic beings. Graphical entities with their own behavioral code. A show for two dancers and digital particles,
  • Immersive film, specially designed for a fulldome environment. Multiple 3D landscapes modulated by female voices. The physical absence of the performers is materialized here by the pairing of the spatialization of their litanies to the movement of
  • One of the first dance and media performances designed for a fulldome virtual reality environment. An immersive visual and sound environment, paired with epicurean pleasures and the contemplation of a dance performance. Architectural skies and
  • Abandoned
    Abandoned artist's studio featuring a technical apparatus in a process of transition in which analog turns into digital. Reflection on mise-en-scène of media, performance, installation and exhibition: recorded and constructed, present and absent,
  • Spectators enter an intimate space to meet face-to-face with a performer offering her body as an interface to the media environment. Performer's outfit and scenic environment are equipped with touch sensors, theremins, and multiple buttons and
  • Two dancers, a visual artist and a sound artist, perform live. Performing bodies as an interface between the spectators and the media environment. By manipulating the sensors, spectators can modify certain parameters of the media environment.