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Media Art Learning
2000
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2002
Medienkunst Lernen: Neue Medien im Unterricht Medienkunst Lernen stellt zahlreiche Unterrichtsmodelle ausführlich dar und zeigt auf, wie neue Medien insbesondere in den musisch-kreativen Fächern in verschiedenen Jahrgangsstufen eingesetzt werden
LAB 3: MARS - Media Arts ReSearch
1995
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2012
MARS—the Media Arts Research Studies at GMD (1995–2001) and at Fraunhofer (2001–2012) The MARS - Exploratory Media Lab, initiated and directed by Monika Fleischmann and Wolfgang Strauss since 1997, designed and developed research prototypes,
Active Living Infrastructure: Controlled Environment (ALICE)
2021
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2021
Exploring climate prediction as a game of chance and of skill, More Than Us offers us a glimpse of the astronomically huge dataspace we exist in. Two communities of colourful geometric shapes drawn, or ‘recycled’, from Suprematist paintings of the
Tele-Lectures
2002
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2009
Tele-Lectures - Netzspannung.org Streaming Service 2001-2004 has a wide range of video documentation of lectures by renowned artists and academics produced in collaboration with well-known partners from the fields of culture and science. Selected
Audible Collage
2005
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2005
The audio play "Audible Textcollage" offers a performance in which two electronic reporters, Klara and Rainer, based on AT&T Text-to-Speech, using rule-based AI methods, have a conversation about the book and also provide a book review of the print
Golden Blessings SG50
2015
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2015
How much do you need to be happy? A participatory augmented reality art project, engaging and questioning mechanisms of consumption and the commodification of happiness. This second edition of "Goldsegen" celebrated Singapore's 50th anniversary and
Water Lily Invasion
2016
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2016
As global water levels and temperatures rise, plants and animals are mutating to adapt. Strange new creatures are arising at the interstices between plant and animal, questioning and transgressing the boundaries of what is considered to be reactive
Gardens of the Anthropocene
2016
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2017
The augmented reality (AR) installation Gardens of the Anthropocene posits a science-fiction future in which native aquatic and terrestrial plants have mutated to cope with the increasing unpredictable and erratic climate swings. The plants in the
I am Sound
2016
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2016
From Mission Base's Website: An interactive image/sound installation by Tamiko Thiel (image) and Christoph Reiserer (sound), 2016 "I am Sound" interweaves contemporary concerns with surveillance, face tracking and use of personal data into a
Land of Cloud
2017
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2018
Winner of the VRHAM 2018 Audience Award Three days journey beyond Space and Time lies the Land of Cloud. The people there are silent. They communicate not through speech, gesture or gaze, but instead through strange and wondrous "cloud mirrors."
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