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Cell Tango
2006
video
An interactive installation that features a dynamically growing collection of cellphone images visually sequenced according to contributors' metadata and text tags. The public is invited to send photos taken on their cell phones adding tags to
The Reproductive System
1984
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1984
Digital video installation 1 monitor colour, silent An installation using one monitor, one live computer feed (simulating in realtime the process of genetic recombinance), one rock with crystals growing over it and a tank with live fish.
Computer Graphics 1982
1982
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1982
Stills from a series of computer generated animations These works were produced using a home-built S-100 bus system employing asynchronous 8MHz/11MHz 8080/8088 (8 bit/16 bit) CPU's and Matrox video cards with home-developed digital to analogue
AR-Jig
2005
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2006
Head-mounted displays (HMDs) based augmented reality (AR) systems have been applied for design simulations. Although such AR systems give users 3D and real scale feelings of digital data that could be useful in design explorations, there are a few
Computer Pieces 1981
1981
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1981
Digital video 20 mins, colour, silent A set of abstract computer animations based on recombinant geometries. (source: http://www.littlepig.org.uk/)
Computer Pieces 1979
1979
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1979
Digital video 20 mins, colour, silent A set of abstract black and white realtime computer animations (source: http://www.littlepig.org.uk/)
Recombinant Icon
2003
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2003
...his work was made in response to Patrick Lichty's request for a web based
art
work which would critically address the icon, an essential element...
SP3X
2005
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2006
SP3X is a new type of three-dimensional interface for creating, modifying, and navigating volumetric data. It combines the intuitive and improvisational strengths of tangible interfaces with the visualization power of mixed reality. Users can create
Robo Topobo
2005
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2006
Robo Topobo brings the improvisation and performative thrill of video games to hands-on modeling and invention. Robo is a controller that children can use to save, replay and adjust playback of up to four Topobo recordings. With Topobo a child can
Glume
2004
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2005
Glume is a computationally enhanced translucent modeling medium which offers a generalized modular scalable platform with the physical immediacy of a soft and malleable tangible material. The Glume system consists of soft and translucent
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