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Placeworld
2000
video
... screen of the Panoramic Navigator outputs onto a 6 m diameter circular screen that surrounds it. This displays a 360-degree
immersive
virtual environment and gives users a touchable interface that allows them to explore and interact with this surrounding...
VENOMENON
2015
-
2018
... lost his wife. In the installation of the movie short Venomenon, the audience is invited to become the protagonists in the
immersive
environment of two opposing screens and to question the different outcomes of the decisive situation with contradicting...
My Black Cat
2009
-
2009
... Bandit' project is thus pushed one step further: rather than hiding in code, the Black Cat hides in an interactive and
immersive
soundscape. It withdraws into the thicket of its sonic ambience, present in the proclamations of the voice, absent as soon...
Quasar 2.0: Star Incubator
2012
-
2012
...Quasar 2.0: Star Incubator (Q2:SI) is an
immersive
interactive light and sound installation. Providing a spatial reflection of renewing and evolving life-cycles, the Q2:SI body is conceived of an array of structural prototype elements, electronic sensors and control...
Nuzzle Afar
1998
-
1998
... It realizes a new type of communication space where people can meet and talk to each other as avatars from several telematic
immersive
computer terminals. Two terminals are set up at each distant location, in this case at the Zentrum für Kunst und...
Day of the Figurines
2006
-
2006
... pervasive games, i.e., games that take place in and are interwoven with our everyday life. Ubiquitous, ambiguous and yet
immersive
and engaging, pervasive games inspire a new way of playing and acting within a game. 'Pervasive gaming integrates...
Terrarium
2002
-
2002
... explores in the physic space a ground with rocks and a topography where virtual serpents live. The space offers an
immersive
virtual reality networked environment which allows people to create and control snakes’life. The interactions stimulate...
Lightpools
1998
... users), and most still require users to remain immobile. We are trying to create the conditions under which an interactive,
immersive
image can be experienced as a casual, open, social space. (Perry Hoberman)
Suspension
1997
... flat and deep, unitary and dispersed, near and remote, miniature and gigantic, live and recorded, reflective and
immersive
. To regard its structure is to block together these incompatible aspects and to figure inhabitants whose bodily...
Navigating and Negotiating Sound Architectures of the Night
2016
... Samuel Chabot/Jonas Braasch detailed in the MS Thesis: SPATIALIZED SOUND REPRODUCTION FOR TELEMATIC MUSIC PERFORMANCES IN AN
IMMERSIVE
VIRTUAL ENVIRONMENT. Documentation Both still and video documentation of each of the architectonic movements were recorded...
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