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  • ... form a proverbial "Eternal Triangle". Each screen section carries an image of the individual protagonist in situ (for example in...
  • ... Technology and how they can shape reality. A house made of cardboard and wood - resembling a package that could be send to any...
  • ... and reflects a possible solution in an ever increasing tempo-driven society. Panoramic Acceleration is in co-operation with... extreme rotational movement. The participant sits in a racing car seat on a motorized revolving arm and focuses on a screened video...
  • ... avatar appears in the virtual world at that location. Their card becomes visible to Online Players: it shows their name, their...
  • Plasm: A Country Walk -
    ... down an endlessly unfolding country lane. The simulation is driven by the 3DO game console's low-cost rendering hardware,...
  • Plasm: A Nano Sample -
    ... vehicles. A variety of different object systems (flying carpet, chaotic vortex, growing plant structures) compete to populate...
  • mimesia -
    ... increasing rendering powers of realism through the 3D graphics card accelerator and associated software rendering technologies such...
  • Dinosaurus -
    ... ongoing work with virtual reality technology. Director Patrick Carriere, Bemidji, MN, graduate student, and Mark Reaney professor of...
  • ...Forest WalkArtist: Janet CardiffComment:
  • The Dark Pool -
    Internetproject, have a look at http://www.banffcentre.ca/WPG/nmsc/DarkPool/index.html