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Heartscapes
2005
video
Heartscapes is an immersive virtual environment that offers interactions into a simulated virtual heart. It is a place for the body totally involved in a sensation of a dissolution of its corporeal boundaries, melt up with the environment. The
Deep Sleep (Slipstream Project II)
2004
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2005
Deep Sleep moves backwards and forwards in time between a notorious Sydney psychiatric institution of the 1970's where patients were subjected to "deep sleep" therapy, and the Chelmsford Royal Commission, established in the 1990's to investigate the
100 Days - 100 Imachinations
2002
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2002
Peter Weibel (head of the ZKM Karlsruhe) describes one of the major qualities of the Imachination project as follows: Emerging at the same time dislocated in different places the Imachinations are both - either original or copy. One image is not
American Lessons - The White Room
2001
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2001
The White Room is a metaphor that illustrates the Brazilian atmosphere face to the constant changes in the domestic economy. Moreover, it points to the delicate balance between North and South - in terms of world geography -- after globalization.
Run Motherfucker Run
2001
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2004
Run Motherfucker Run is an interactive installation whereby anyone in good physical condition may try his or her luck in a city of empty streets, disserted intersections, ominous alleyways and unexpected obstacles. When you take position on the
digital "Minuets and Polonaise"
1985
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1985
digital "Minuets and Polonaise" is a digital transcription of 6 of the 18 pieces from the Anna Magdalena Notebook (Klavier-Büchlein für Anna Magdalena Bach) by Johann Sebastian Bach.
Uncle Roy All Around You
2003
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2003
Uncle Roy All Around You is a game played online in a virtual city and on the streets of an actual city. Online Players and Street Players collaborate to find Uncle Roy's office before being invited to make a year long commitment to a total
mimesia
2003
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2003
Mimesia is an interactive painting that draws the viewer into a dream-like flow of unfolding narrative. As if in a dream, the viewer can look around but cannot control what will happen next. The work incorporates paradigms from painting, film and
The Spectrascope
2004
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2004
The gallery installation of The Spectrascope consists of a large scale projection of the image updating in real-time accompanied by the 'fear frequency'*. This is an audio frequency of 19hz, which is just below the range of normal
IDfone
2005
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2005
Interactive digital video installation, variable size IDphone evokes an ambivalent conjunction between the Freudian notion of the Id, contemporary I.D. systems (biometrics) and a video-phone gone wrong. Employing digital "mirrors" that reflect
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