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Machine Dreams
1994
-
2000
The installation "Machine Dreams" uses video to trigger zones of individual sound samples. It is an interactive installation that uses the reaction of the participant to the visual component of the space to produce a soundscape.
The visual...
Riding the Net
2000
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2000
video
Riding the Net presents a novel approach to browsing the Internet in a more intuitive, playful and entertaining fashion. While two users talk and communicate with each other, the keywords of their communication are being picked up by the system's...
Digital Body-Automata
1997
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1997
Housed in a white, clinical environment, Digital Body- Automata is divided into three parts. These installations are called: A Figurative History (past mechanical transformation); Interskin (present digital transformation) and Immortal Duality...
Bodies INCorporated
1995
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1999
Bodies© INCorporated is an investigation into social psychology and group dynamics, actualized in corporate structure. It is a collaborative project on many levels, from the team of artists implementing it, to the actively participating audience...
Virtual Concrete
1995
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1997
Virtual Concrete consists of six 3-ft slabs of concrete covered with large electrostatic (digital output) prints, along with light sensors and a computer connected to the Internet via a CU-SeeMe camera. The website www.arts.ucsb.edu/ concrete allows...
Datamining Bodies in Ruhr
2000
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2001
The project takes on two forms - the installation in an old mine in Dortmund: Zeche Zollern II/IV and the online version. The site-specific installation is experiential with sound taking on an important role. Spatialized sound is triggered by...
n0time
2000
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2001
Computer technology promised to save us time and provide a renewed sense of community. Instead we are collectively suffering from information overflow and lack of time, and we have to reconsider the established notions of "community". When thinking...
Poverty Island with Video Skies
1997
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1997
"Poverty Island with video Skies" is the beginning of an exploration of the integration of video images into a virtual environment. This integration will allow me to combine a long-standing interest in the evocative similarities of the forms and...
Gallery of Motions
1996
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1996
A sculpture garden and gallery where even the plants and buildings move, with tours conducted by an animated guide. The garden is comprised of exhibits including kinetic objects based on the Philippine wine dance and three-dimensional harmonic...
Fugitive
1995
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1997
Fugitive is an interactive artwork which (via a machine vision system) interprets gross bodily movement as an indicator of "mood". The user moves through an impressionistic visual experience based in a digital video database. The question of...
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