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Biotica
1999
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1999
An immersive journey into a world of artificial-life creatures.
Viewers use their arms to fly and navigate in a virtual 3D world of evolving, swimming and pulsing a-life creatures.
(source: www.mimetics.com)
Infected
2000
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2000
Infected is about the nature of the physical body in the context of future possibilities, and the new status of the corporeal body seen through dance and digitally manipulated imagery. The new bio-engineered body is still sexual, stark, brutal,...
Stages Elements Humans
1998
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1998
As you enter into the space you are confronted with a dramatic and disturbing combination of images and sound. A wall of figures, naked and staring straight at the audience span the width of the gallery space. The life size figures initially appear...
Arteries
2000
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2000
Arteries is a digital public art project based on a town/city in the South West region. The theme is the the structure of a town/city as a living and constantly changing organism; The 'body' of the town or city having no rigid boundaries and being...
Versifier
1998
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1998
VersifierArtist: Gina CzarneckiComment:
Innovation Forum
1998
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1999
The INNOVATION FORUM is an issue-based interactive multimedia forum on innovation and technology that solicits real-time comments from its viewers. The exhibit features real-time ability for visitors to record and playback audio/video comments.
...
Electronic Cemetery
1996
Tomb on the Network.
A project for a magazine "BRUTUS". A work as a curator of a imaginary museum. Actual museums are sometimes said to be cemeteries for art works, well then, what if I make a cemetery into a museum?
Actual cemeteries always...
Seeing is believing
1996
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2000
The installation to see the invisible.
An installation for a one-man exhibition at Hiroshima City Museum of Contemporary Art,Japan. "Seeing is Believing" consists of three works. "Empty Entity" infrared ray electric light display, "Sheep" eyewears,...
Vanishing Body
1997
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1997
A work to lead spectator to a position of a performer.
An installation for an exhibition "De-Genderism" at Setagaya Museum, Japan. When you enter the semicircle room (devided into two rooms by a screen), you are asked whether to enter with your...
PostPet
1996
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2001
A artificial pet mail-soft.
Planning and directing.(Graphic Design by MANABE Namie, Program by KOUKI Takashi)
A pet you keep in your computer delivers your e-mail just like a carrier pigeon. If your e-mail friend has PostPet soft, your pet...
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