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  • Scan Sweep Swipe Wipe investigates the possibilities of volumetric imagery; imagery that can literally be seen 'in the air' in three physical dimensions. The goal of the work is not generating a realistic three-dimensionality that represents reality...
  • Excavation
    Excavation (part I), installed in All Saints Church, is a film sequence, projected on to the floor, showing an archaeologist’s hand gouging earth with a trowel during the excavation of Gawthorpe Hall the original Medieval manor house at Harewood....
  • London 2013 – and 2014 – reveal the view from Christina Niederberger’s studio on the 8th floor of ASC Studios’ Erlang House looking north over London’s newly emerging skyline. The images were constructed a pixel a second from top left to the bottom...
  • Brighter Later -
    Brighter Later, was a temporary light installation commissioned for the Radcliffe Observatory at Green Templeton College as part of Tracing Venus, the University of Oxford’s Public Art Programme for the Radcliffe Observatory Quarter. Inspired by the...
  • Spew -
    It´s a Simulation game that continues data from the real world.
  • It´s a game where you can create your own Environment.
  • And That’s The Way It Is is a collaboration between the University of Texas’s public art program Landmarks and The Office for Creative Research from the spring of 2012. Drawing on transcripts from the Cronkite archives held by the Briscoe Center and...
  • Shakespeare Machine is a permanent artwork in the lobby of the Public Theater in New York City. It was commissioned by the Department of Cultural Affairs’ Percent-for-Art program and the Public Theater. It was opened to the public in October, 2012....
  • Arguendo
    Arguendo re-enacts the 1991 Supreme Court Case Barnes v. Glen Theatre, initiated by a group of go-go dancers against an Indiana law banning public nudity. Electronically mediated with references to relevant court cases and the First Amendment, the...
  • Tower
    Tower is an interactive literary art work where the computer listens to and anticipates what is to be said by those interacting with it. A self-learning system, as the inter-actor speaks the computer displays the next words, in the order of frequency...