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  • passage
    Event: passageInstitution: Cynetart festival, Festspielhaus HellerauComment:
  • Event: Liminal SpacesInstitution: Cynetart festival, Festspielhaus HellerauComment:
  • Cylinder & Bots -
    Within their artistic work Giulia Bowinkel (*1983) and Friedemann Banz (*1980) explore the human perception of the digitally augmented real world. Within their generated scenarios, the computer functions both as tool and topic. The solo exhibition
  • Terrarium -
    Embodiments in Artificial Worlds. Kibla Multimedia Center, Multimedia Centre Cybersrcelab, Maribor, Slovenia. Período: 7 a 14 de maio de 2003. Peter Dobrilla
  • INSN(H)AK(R)ES -
    Cyberart: Interacciones y Encarnaciones. Lima: Passaje Santa Rosa 114, 2002 (Solo Exhibition Catalog). Ciberarte: Interacciones y Encarnaciones. Pancho Fierro Gallery, Municipality of Lima. Best exhibition of the year in Lima
  • Revelation of Eve Clone : Lin Pey-Chwen Digital Art Lab Exhibition Artist |Pey-Chwen Lin Curator |Ming Turner Place|Gallery K – Gallery L, Tainan Art Museum Building 2 Organizer| Tainan Art Museum Special Thanks to B.B.ART, Yiiisu Co., Ltd., Cmie
  • The site provides a collaborative network action allowing telepresence and telerobotics. The robot is an agent that inhabits and acts in the physical world. Connecting the website address: http://artecno.ucs.br/insnakes makes it possible for the
  • The human-technology relationship opens up a new environment linked to the effects of technologies on our lives and causes an anthropological revolution through the presence of interactive systems that modify our perception of the world. In the last
  • On 9 January 2024 we celebrate 20 years of UpStage! UpStage has playfully persisted for two decades of cyberformance adventures. Since its launch on 9 January 2004, UpStage has provided an accessible, artist-led online venue for collaboration,
  • The 2018 ACM SIGGRAPH Distinguished Artist Award for Lifetime Achievement in Digital Art is awarded to Monika Fleischmann, a research artist that has contributed to the field of interactive media art since the 1980s to the present day. She has