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PULSAÇÃO OU ONDA OU VERMELHO, NÃO VERDE
1986
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1986
Instalação multimídia com néon, gravador e fita cassete, repetindo gráficos de eletrocardiogramas, transcritos no néon, que geram sensações de viver no interior de um coração.
RESET III and VIRTUAL REALITY
2017
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2017
With Virtual Reality (VR) a fundamental change is taking place in the digital age. Through the VR glasses people enter a new world instead of only looking at it on a flat screen. The human pursuit of immersion already demonstrated within the
The Earth, Our Home: Art, Technology and Critical Action, ACM SIGGRAPH Digital Arts online USA
2022
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2022
Deep rooted vision, profound and ingrained, the splendour of human or artificial intelligence having the capacity to master and enrich innovative scientific solutions whilst unravelling problematic complexities. In creating these artworks: ‘Measure
Navigating and Negotiating Sound Architectures of the Night
2016
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2016
On May 17, 2016, in EMPAC’s Goodman Studio, an evocative multi-media black box theatre work was presented that engaged the poetics of night. Ninety-two abstract architectural models interact on a luminous glass-surfaced interface-table to produce a
Mobilise/Demobilise
2020
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2024
Mobilise/Demobilise is a critical and artistic response to a world of increasing conflict, crisis and emergency, explored through a series of online performances. It is a creative collaboration between UpStage, Teater Interakt, KiG! (Kultur in Graz)
Digital Sustainability: From Resilience to Transformation
2022
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2022
Inspired by forms of animism, herbalism, panpsychism, and the care of sustenance networks, Badani’s 3D animations explore the intersectionality of the climate crisis and the COVID-19 pandemic. In 2019, a bio-based symbiotic interaction unfolded in
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