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  • ... video culture and to represent a rich variety of genres – productions, sculptures, or selections from fields like interactive media and computer animation that break down boundaries.
  • ...Four divisions were established: Digital Art [Interactive], Digital Art [Noninteractive], Animation and Manga.
  • ... Constructivism" provided theoretical approaches that required interdisciplinary thinking. The exhibition presented interactive art where artists and visitors were able to initiate creative processes together; in the workshops held at EMAF 1993,...
  • ... 1994, EMAF had already evolved into one of the largest annual events for innovative experimental works in the areas of film, video and interactive projects. Compared to the created reality of television and the colourful media design of digital everyday worlds, Media...
  • ... human body to be the focal point of their projects, and they also brought up the question of the influence the expansion of interactive media has on the individual. The festival programme invited visitors on a visual journey from the beginnings of cinematic...
  • ...Theme: Interactive Body
  • ...Event: Interactive Screen: Beautiful LivesInstitution: The Banff New Media Institute BNMIComment:
  • ...Event: Sufficient Latitude: Interactive Wood Machines by Bernie LubellInstitution: Williamson GalleryComment:
  • ... Berlin Wall for the first time internationally the large format collages of the artist team T+T, which are based on their interactive 3D installation "Virtuelle Mauer/ReConstructing the Wall". The exhibition took place in completement to the presentation...
  • ... spectators reflect on these concepts through the presentation of works by recognised artists from the international scene. Interactive installations, mainly, that involve spectators in what is active participation with the work, which never ceases to be a...